Love the cyber absolute atmosphere.
though that shitty da mark is all that does this no justice, still a great piece.
Love the cyber absolute atmosphere.
though that shitty da mark is all that does this no justice, still a great piece.
Hmm, great possible 3d reference for modeling.
she's most likely playing a game of tag with her friend who so happens to be a mass murdering psycho nymphomaniac prancing around in skanky demonic battle armor, tearing the shit out of the city's mega-structures.
am i even remotely close?
Bingo. Its whip-tag, so the psycho is also a masochist
the chin and jawline are off putting to the character.
the shoulders need to arc a as well as having the arms curved but not as much as the legs.
That nose could work for a women but the eyes along with the brow seem to stern and bold.
try loosening up the face, make it more relaxed.
Also try adding one small lash at the end of the eye once you've ( if you ) do the previous.
other than that, the character base looks great, and the semi-neon blue outline with the monitor light creeping over the side of the character is a nice touch.
bitey's looking pretty good for his later years.
must be all the running
Fantastic. just that.
This breaks all the repetitive model pumping i see people with zbrush normally do with creatures and bump mapping textures ect ect, but looking at this; i absolutely approve of the simplicity and gradient feel to this bike, yet also shapes itself to ride through the wind cutting it in two.
You could have made it all too fucking high-def, but this is much more appealing as well as astounding going against the easy way out ways of zbrush's rendering engine.
this is what i meant in my other comment by (it has originality but too much detail.) zbrush's other capabilities.
I look forward to seeing more of this.
not sure how, but the contrast clashing of red and blue makes the creature seem...not entirely evil.
as if it's fleeing from nature's reckoning.
wonderful piece.
I wasn't going for evil. I like showing beauty in scary things
fuck it, flip a mountain and be done with it.
"i told you i hate peanuts" - something in that line..
There is no right or wrong in art, it simply just is, it is perspective experience within existence made from the audience, or the artist
Age 24, Male
Voice Actor, 3D Dev.
im right there--^
Joined on 9/4/08