00:00
00:00
VidGameDude

904 Art Reviews

358 w/ Responses

14 reviews are hidden due to your filters.

absolution lies within nihilism.
If all you think, feel, and want is totality in your one single experience in your life, you will see no change unless you make it yourself, or view a vague form of others changing around you.

In my opinion, self motivation applied to art can be a dual edged sword; it's a gateway to either helping you out of that mental grave you've dug, surrounding yourself with that full life window of opportunity, or drive you straight into the fucking earth, killing you quicker.

You see with creativity, you open yourself to change, you give yourself the choice make a difference, regardless of the impact or magnitude it affects on this planet.
i mean, either way, the pain will end...right?
but then again, who would want die soon? that's pretty much spitting on the chance some child had taken away from them.

In the end, if you try to love life, respect death and appreciate the chance to exist, the experience would have been all the more worth while to remember...

rather than the alternative of never even knowing you had lived at all.

Love the cyber absolute atmosphere.
though that shitty da mark is all that does this no justice, still a great piece.

Hmm, great possible 3d reference for modeling.

she's most likely playing a game of tag with her friend who so happens to be a mass murdering psycho nymphomaniac prancing around in skanky demonic battle armor, tearing the shit out of the city's mega-structures.

am i even remotely close?

Speedo responds:

Bingo. Its whip-tag, so the psycho is also a masochist

the chin and jawline are off putting to the character.
the shoulders need to arc a as well as having the arms curved but not as much as the legs.
That nose could work for a women but the eyes along with the brow seem to stern and bold.
try loosening up the face, make it more relaxed.
Also try adding one small lash at the end of the eye once you've ( if you ) do the previous.
other than that, the character base looks great, and the semi-neon blue outline with the monitor light creeping over the side of the character is a nice touch.

bitey's looking pretty good for his later years.

mega-supreme responds:

must be all the running

Fantastic. just that.
This breaks all the repetitive model pumping i see people with zbrush normally do with creatures and bump mapping textures ect ect, but looking at this; i absolutely approve of the simplicity and gradient feel to this bike, yet also shapes itself to ride through the wind cutting it in two.
You could have made it all too fucking high-def, but this is much more appealing as well as astounding going against the easy way out ways of zbrush's rendering engine.

this is what i meant in my other comment by (it has originality but too much detail.) zbrush's other capabilities.
I look forward to seeing more of this.

There is no right or wrong in art, it simply just is, it is perspective experience within existence made from the audience, or the artist

Age 24, Male

Voice Actor, 3D Dev.

im right there--^

Joined on 9/4/08

Level:
9
Exp Points:
778 / 900
Exp Rank:
88,833
Vote Power:
5.11 votes
Art Scouts
1
Rank:
Civilian
Global Rank:
> 100,000
Blams:
2
Saves:
9
B/P Bonus:
0%
Whistle:
Normal
Medals:
592